A game like Beyond: Two Souls is definitely a big game. It's about 200 people working for three years. It is hard work and you need to be patient.
It's a year in the writing, it's a year in the shooting and it's a year in post-production. We create games that would usually be qualified as indie games, because they are not in one of the classic genres.
We don't make shooting or sports games, our games are about allowing a player to play a story. If you want to do something like this you need a lot of luck and you need to find a publisher that will trust you.
CEO - André "FaRicS" Fanico